Skyrim : MAJ 1.4

il y a 6 ans 9 mois - il y a 6 ans 4 mois #17116 par Cedric J
La mise à jour 1.4 de skyrim est en ligne sur steam. Cependant attention !! faite une copie de vos sauvegarde, car il peu y avoir un problème de compatibilité !

Voici ce qu'apporte la 1.4 : (en anglais)

From the Bethblog Post:

It’s been a few weeks since our last update on Skyrim’s status, so we wanted to share details on what we’re working on.

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it.

Skyrim’s 1.4 update is currently undergoing testing on all three platforms. The update will include fixes and optimizations for the most common issues people have been reporting (see below). We’re hoping to finalize this next week, and submit it to the console manufacturers for certification, as well as release on PC.

Our current update plan for the PC is to first release our updates as “beta” versions through Steam. This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work.

Echoing what we said back in December, we’ll continue to look into issues that are being reported and subsequent updates will follow. You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better.

After the break, check out the current changelog for 1.4.

Patch Release Notes

Patch 1.4 Changelog

NEW FEATURES

Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

General optimizations for memory and performance
Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
Improved compiler optimization settings (PC)
Long term play optimizations for memory and performance (PS3)
Memory optimizations related to scripting
Fixed crashes related to pathing and AI
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
Fixed rare crash with loading saved games
Fixed issue with accented characters not displaying properly at the end of a line
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
Fixed issue where dragon priest masks would not render correctly
Fixed issue where quests would incorrectly progress after reloading a save
Fixed issues with placing and removing books from bookshelves in the player’s home
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
Fixed issue where the player house in Windhelm would not clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
Fixed issue where transforming back to human from werewolf would occasionally not fail
Bows and daggers will display properly when placed on weapon racks

QUEST FIXES

The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
“The White Phial” will now start properly if player already has a briar heart in their inventory
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
Fixed rare issue where “Dampened Spirits” would not start properly
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
Fixed numerous issues with “Blood on the Ice” not triggering properly
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.


vidéo pour le kit de developpement gratuit fournit pour le jeu ce jour :

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il y a 6 ans 9 mois #17189 par Cedric J
Bethesda vien de nous informer de la mise en ligne d'un pack TEXTURE HD pour son jeu, ceti pas une bonne nouvelle ??? :D

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Temps de génération de la page : 0.174 secondes
Cedric J - 00:50

un site pour synthétiser les années passer, nos activités IRL, nos activité IG... bref, un vrai album nostalgeek et actuel

Cedric J - 00:50

discord...

Cedric J - 00:50

Quoi qu'il en soit quand nous accrocherons à un jeu commun je remettrai de l’énergie dans le site car je pense que l'on peu faire beaucoup de chose avec, comme une plate forme entre nous, les jeux, le

Cedric J - 00:48

Comme tu le dit émotionnellement c'est difficile de tourner la page et de lâcher le site et tout son contenu, je pense que l'on peu encore faire quelque chose même si cela prend du temps

Cedric J - 00:48

C'est gentil Aeghis ;)

Aeghis - 17:13

Si tu veux un peu d'aide financierement tu dis. C'est vrai que pour moins de 10 personnes, le discord suffirait, mais ce serait dommage (ou émotionnellement difficile ^^) de se séparer du forum.

Cedric J - 15:17

en attendant j'ai renouveler pour 3 ans le domaine et l’hébergement.

Cedric J - 15:16

Fait :D Quand on aura un regain d'activité en jeu avec un peu plus de monde, je m'investirai pleinement dans la mise en page du site web avec sa page d'accueil et le forum

Jilad - 07:35

un autre a virer: sheenaamey42

Cedric J - 15:27

Un délire cette attaque de bots... Certe il y en a beaucoup moins qu avant mais la boîte mail du site est a 800 messages par jours de notifications...

Jilad - 15:41

plop, nouvel utilisateur pedrosoi1162 à zigouiller.

Cedric J - 19:19

Plop Jilad. C'est supprimer.

Jilad - 18:49

Plop, il y a l'utilisateur Lifeinforest à supprimer Cédric

Cedric J - 20:50

Peter Atreia ! Une version 3.0 en retard via cette 6.0 ? :P Ca nous rajeunit pas.

Cedric J - 20:50

Salut LumeLame, ça fait un moment effectivement. Pour aion je pense pas y revenir, mais je doit dire que je suis surpris de constater que pour cette version 6.00 de Aion... Ils ont carréments

Lumelame - 11:00

Bonne journée à tous et faites moi savoir s'il y a de l'intérêt pour certains !!!

Lumelame - 10:59

Si certains sont intéressés, ils viennent de lancer la Beta. Elle est fermée mais on peut y rentrer via inscription.

Lumelame - 10:58

Et plus particulièrement : https://fr.web.pts.aion.gameforge.com/website/6-2/

Lumelame - 10:58

Plus d'infos sur le site : https://fr.aion.gameforge.com/website/

Lumelame - 10:57

C'est un Restart complet avec remise à zéro des compteurs et recréation des personnages.

Lumelame - 10:56

J'ai reçu un message concernant le lancement de AION 6.0. Même s'il s'agit d'une mise à jour 6.0, c'est en fait un tout nouvel AION qui va arriver.

Lumelame - 10:55

Juste pour vous dire qu'il y a du nouveau pour notre ancien, très ancien jeu .... AION.

Lumelame - 10:54

Bonjour tout le monde. Cela faisait longtemps que je n'étais plus passé faire un petit coucou.

Jilad - 15:49

sauf peut etre au Katar xD

Jilad - 15:48

C'est surtout une vitrine technologique, je doute que des gens achetent ça.

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